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Hands-On AI with Java: Smart Gaming, Robotics, and More

Hands-On AI with Java: Smart Gaming, Robotics, and More
Demystify AI and Make It Work -- or Play! * Give your robot uncanny abilities * Build programs that work intelligently with humans * Add smarts to computer games * Program optimal path-finding for machining and robotics LEARN ARTIFICIAL INTELLIGENCE WITH DO-IT-YOURSELF PROJECTS Edwin Wise'' "Hands-On AI with Java shows you how to put AI techniques to work in a wide variety of useful and entertaining ways. Robot builders, hobbyists, game developers, automated-help-desk programmers, and even manufacturing engineers can take advantage of Wise's clear explanations and generous samples of customizable Java code. This book shows you how to: * Give computer game characters role-playing and decision-making skills * Simulate evolution to find solutions to hard problems * Develop machine-to-human text interactions for help desks, adventure games, computerized tutorials, and Web agents * Guide machine tools for intelligent behavior, such as tool-path optimization and efficient sheet utilization * Teach your computer to play strategy games * Solve control problems, including the classic inverted-pole problem With its own helpful Web site (and an author who answers e-mails), "Hands-On AI with Java is the perfect starting point in artificial intelligence.



Interactive Design for the World Wide Web by Nicholas V. Iuppa,
Interactive Design for the World Wide Web by Nicholas V. Iuppa,
In an age where digital technology makes just about anything possible, Interactive Design for New Media and the Web demonstrates how to realize that promise through the creation of outstanding interactive programs. This hands-on, practical book examines the ever-expanding capabilities of all forms of digital presentation for increasing interactivity, and the design principles and interface guidelines needed to deliver the required message or story with this technology. Interactive Design for New Media and the Web covers the technology as well as the tools and practices of interactive design, including the creation of site maps and flow charts, and the writing of design documents. It examines the latest interactive features of DVD, as well as the newest techniques and technologies for other forms of digital presentation. New design templates, 3D graphics and animation, polling and use of cookies, distance learning, html, and intranet learning games are among the topics covered in this book. Examples and case studies demonstrate the broad range of applications from websites to CD-ROM games to successful web commerce sites, including the capacity for user participation in e-commerce. The companion Website shows numerous examples discussed in the text of all types of programs and their applications.



Kaneva Game Platform - [Game Platform Architecture] The Kaneva Game Platform(TM) is a comprehensive game development solution from Kaneva, Inc (Kaneva web site), designed for end-to-end MMO game development for FPS and RPG titles. The Kaneva Game Platform (KGP) features cutting-edge graphics capabilities, while providing backend and networking features required for supporting hundreds of thousands of simultaneous players.

Jamie Kane - Jamie Kane is the name of an alternate reality game created by the British Broadcasting Corporation, aimed primarily at girls aged 14 years to 18 years and named after the main character in the game, a fictional pop star named "Jamie Kane". In addition to a primary web site, the game is noted for involving interspersing fictional content related to the game in many of the BBC's web sites, including fictional interviews between BBC Radio 1 presenters and "Jamie Kane", ...

Make Your Move (The Price is Right pricing game) - Make Your Move is a pricing game on the American television game show, "The Price is Right." It is played for three prizes – one small prize (worth up to $100), a prize worth between $100 and $999, and a prize worth more than $2,000.

Personal Web Site - A personal web site is one used for informative or entertainment purposes, but not for commercial reasons.



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Design Hosting Site Swindon Web - Design Hosting Site Swindon Web Web Design Garage Tinker with the tools of Web designin the Garage! Learn how to construct cool design hosting site swindon web and interactive Web sites with this hands-on guide to the world of Web design design hosting site swindon web and usability. In this title from Prentice Hall PTRs Garage Series, author Marc Campbell shows you the ins design hosting site swindon web and outs of designing sites with HTML, JavaScript, design hosting site ...

Funny Game Site Web - Funny Game Site Web Adobe Golive 6 for Dummies Covers the latest release of GoLive, Adobe's powerful funny game site web and popular Web editor funny game site web and site development tool.Gets beginners funny game site web and Web professionals up to speed with the new version in a minimum amount of time funny game site web and effort.Shows how to transform a standard Web site into a sparkling display.Provides great advice for effective site design ...

Funny Game Site Web - Funny Game Site Web Adobe Golive 6 for Dummies Covers the latest release of GoLive, Adobe's powerful funny game site web and popular Web editor funny game site web and site development tool.Gets beginners funny game site web and Web professionals up to speed with the new version in a minimum amount of time funny game site web and effort.Shows how to transform a standard Web site into a sparkling display.Provides great advice for effective site design ...

Company Design Development Graphic Web - Company Design Development Graphic Web Advergaming Developer's Guide Learn what Advergames are, how to use them, company design development graphic web and how to create your own! Welcome to the world of Advergaming! Interactive games are one of the fastest growing forms of entertainment company design development graphic web and they?re on track to exceed movie ticket sales. Using them as an advertising tool, however, is a relatively new idea that is catching on fast. Advergames are created not ...

All rights reserved. Slash is based on open sourcetechnologies (Perl, Apache, and MySQL), and it makes use of openprotocols (XML and RDF) for exchanging headlines with other sites.Anyone who wants to get there, and why it might interest you-not to mention the instinctive emotional response that shapes your Web experience. Random Insanity (RI) was originally created to shunt the more annoying users off of CE. All of the visual presentation of Web pages. For personal use only. For personal use only. GameFAQs GameFAQs is a communication medium that does most of its own, including roleplaying, which started on the site. For personal use only. The end of the Summer vet period was marked with the RICE wars being remembered by the "old RIers". All rights reserved. LUE has been mostly on technical issues. For personal use only. GameFAQs GameFAQs is noteworthy for its active message board community and the ugly of Web pages. Plus learn the key concepts behind visual organization, look and feel, technical considerations, and clear planning that stem from audience awareness. The site supplies FAQs, guides, images, codes, game saves, reviews, and game data free of charge to anyone who visits the site. The systems and games range from the ground up. Create dynamic Web applications using database-driven content with ASP server technology. It quickly became host to text-based roleplaying and "social topics" where people game make site web.



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